In this cast, we go over the epic battle between Xbox and Microsoft at E3!!
Microsoft Press Conference
Sony Press Conference
Nintendo Press Conference
In this cast, we go over the epic battle between Xbox and Microsoft at E3!!
Microsoft Press Conference
Sony Press Conference
Nintendo Press Conference
In this cast, Samifish and Vaderfan talk about EVERYTHING.
New Guilty Gear community
Switching from pad to arcade stick
Soccer around the world
Risk of Rain
Resident Evil: Revelations
Valve and other companies
Technology future proofing
Silvers Lining Playbook
Now You See Me
Intel Haswell processors
In this cast, Vader and Sami wise up Koshr on the life of a student.
Metro: Last Light
Resident Evil: Revelations
Resident Evil 7
Destiny trailer – Law of the Wolves
In this cast, we talk about everything Xbox One!
Xbox One Hardware
Xbox One Controller
Xbox One Exclusives
Halo Television Series
Koshr here to wrangle up some of the Xbox announcements so far released today. So first off, Microsoft showed it off as the Xbox One. I will do my best to leave my opinions out of this post since VaderFan and I plan to do a podcast tomorrow with our opinions. I’m expecting it to get heated. On to more facts. Microsoft went on at length about entertainment features. The Xbox One will feature a snap option that allows you to watch movies TV shows and whatever else while do other tasks. They also showed using the new Kinect to browse television without a remote by simply talking to your Xbox One. Next came the hardware announcements.
Personally, I wasn’t surprised at all by its specifications as listed above. This emulates pretty much any current PC. After the hardware they mentioned the controller.
The controller is pretty much a redesign of the 360’s controller. A big change is that the Xbox One’s controller has a built-in battery pack that does not protrude like the 360’s. The triggers will have some form of force-feedback, or so it seemed from the way it was mentioned. After internal software and hardware Microsoft gave the stage to EA Sports to talk about their new Ignite engine. EA has four titles in the works using this engine slated for the Xbox One. Microsoft then announced Forza Motorsport 5 and Remedy’s (Max Payne, Alan Wake) new game: Quantum Break, which has a thoroughly intriguing trailer. Microsoft Studios will releasing 15 exclusives in the first year, eight of which being new IPs. Apparently there is a Xbox Entertainment Studios which will change television entertainment. This leads into them announcing a television series based on Halo that Steven Spielberg will be attached to. Microsoft will also be partnering with the NFL to feature Fantasy Football options directly on the system. Xbox one will “release around the world later this year” with more details at E3. Microsoft finished their reveal with a behind the scenes look at COD: Ghosts and announced that Microsoft will continue to get the COD dlc releases early exclusively. That finished out the official Microsoft reveal. Since the reveal aired, almost all of the major video game websites have announce more information as well as other developers. Almost every major next-gen game has come out saying that their game will be for the Xbox One including Watch Dogs(Ubisoft) and Destiny(Bungie). Wired posted my favorite Xbox One article so far here. I’ve also found articles mentioning that Microsoft is tying their Azure cloud platform into development for the system so it is possible that games that use Azure features will require an online connection.
Again, we’re planning a duo-cast for tomorrow, so keep your ears to the ground for the heated debate between me and VaderFan.
Koshr, signing out.
In this cast, we brave the beginning of the summer drought with some comic talk.
Oblivion (The Movie)
Superman and the Man of Steel movie
Iron Man 3
Rights to Star Wars games given to EA
What Disney is doing with their IP’s
FTL: Faster Than Light
Street Fighter puns
Robot Unicorn Attack 2
In this cast, we learn a few things about life.
King Of Fighters XIII
Slender: The Arrival
In this cast, Samifish and Vaderfan learn that they’re not funny.
Risk of Rain
Batman: Arkham Origins
Sony vs Microsoft
Capcom’s Balance Changes
In this cast, we have Koshr join us this time to round out most of the talk about Bioshock Infinite.
**SPOILER WARNING ** IF YOU PLAN ON PLAYING THIS GAME, DO NOT LISTEN TO THIS CAST! YOU HAVE BEEN WARNED!! **SPOILER WARNING **
In this cast, a whole lotta spoilers.
**SPOILER WARNING ** IF YOU PLAN ON PLAYING THIS GAME, DO NOT LISTEN TO THIS CAST! YOU HAVE BEEN WARNED!! **SPOILER WARNING **
So, if you’ve already liked the 1K Crew Facebook Page, then you’ve probably already seen my link to Kotaku’s article about Disney letting LucasArts go. Basically, this article states that Disney has laid off nearly 150 people off and that their two current projects(Star Wars 1313 and Star Wars: First Assault) are cancelled. They do technically reserve the right to license these titles out to other developers but that is very unlikely to happen. Apparently, Disney has “decided to shift LucasArts from an internal development to a licensing model.” Much like Obi-Wan, when I read this article I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror and were suddenly silenced. I feared that something terrible had happened.
Now, I personally LOVED so many of the games with the LucasArts “Gold Guy” opening and I could probably say that if it wasn’t for LucasArts games, I wouldn’t nearly have been the gamer I am now. While everyone else was wasting hours away on their N64 in Hyrule, I was saving the galaxy from the Galactic Empire one Tie Fighter at a time. At this time, I was still a casual gamer so I was hard pressed to find a game that held my attention enough to play all the way through to completion. I think Star Wars: Rogue Squadron was actually the first game that I ever beat(I was a late bloomer, so sue me). I won’t even mention the hours I spent trying to beat Boba Fett in Shadows of the Empire or Sebulba in Episode I: Racer.
I can easily remember the moment I realised that I had become a ‘hardcore’ gamer circa 2003. It was summer, nearly my birthday. I had been so impatiently waiting for the release of Star Wars: Knights of the Old Republic. You can ask VaderFan. We cycled through countless KotOR backgrounds for our computers in the Cybercorps class we shared. I still have a terrible drawing of HK-47 that I did based off of a screenshot in an old GameInformer. As much as I had anticipated KotOR’s release, I really had no idea what I was getting myself into. I had only just recently started playing D&D 3.0 so I was very new to roleplaying. KotOR was the first game that I played and replayed numerous times, back to back, for the story alone. That ‘moment of infamy’ was when I first *SPOILER* realised that I(the character) WAS Darth Revan the whole time *END SPOILER*. Ever since, I have searched for other games to pull such emotional ties as KotOR did and as small as that list is, KotOR still sits very high(just behind the first Mass Effect). With that, I can easily say that I owe a lot of my gaming life to LucasArts and they will be missed, but that’s not all I have to say. There is still a future.
As I mentioned before Disney has shifted their focus of LucasArts from internal development to a licensing model. My first thought is that I hope the Star Wars RPG that Obsidian had pitched LucasArts a while ago can get developed. This might also allow for more amazing third-party-developed Star Wars games. Both KotOR and Battlefront were not developed by LucasArts themselves. They were developed by BioWare and Pandemic, respectively, who oddly enough merged sometime after these games had released. LucasArts being forced to close their doors also sparked Raven to release their source code for Star Wars: Jedi Knight II and Jedi Academy finally allowing for modders to be able to more easily make mods for these games. My speculation is that this could possibly spark enough interest for Disney to consider another Jedi Knight game. (How amazing would that be!) These are my hopes despite Disney having said that they were more likely to focus on social/mobile as opposed to console releases.
With that, here’s to hoping for the best. May the force be with you!
In this cast, we realize that Samifish does not play new games. Ever.
Saturday Night Live
Tomb Raider and 3rd person games
Aliens: Colonial Marines
Assassin’s Creed 4: Black Flag and Ubisoft
Watching others play
Secrets in video games
In this cast, all of our little fanboy panties get super wet.
Coheed and Cambria
Arcades and getting blown up
Mark of the Ninja
Aliens Colonial Marines
Intro- Persona 4-Pursuing My True Self- http://youtu.be/XqVoutY054w
In this cast, the lull is looming.
Dead Space 3
Sony Press Release
EVO 8th Game Winner
Street Fighter X Tekken Version 2013
Intro- 3rd Strike- Ibuki Stage- Twilight –http://youtu.be/_IgY23NBAlQ
In this cast, we talk about the Video Game Awards! We loved it as much as we did last year…
Spike’s Video Game Awards
Lego Lord of the Rings
Ultimate Marvel Vs Capcom 3
DmC (Devil May Cry) Demo
Why Star Wars: Battlefront 3 got cancelled
THQ Humble Bundle
PlayStation Hybrid Controller
New York’s Museum of Modern Art in introduce permanent video game collection in March
Intro – Opening Demo from 3rd Strike – http://youtu.be/tfZptGnZE4o
In this cast, less Halo 4, but enough to make it the title. And we played some other amazing things.
Assassin’s Creed 3
Super Hero Porn
Nights into Dreams
Ultimate Marvel vs Capcom 3
Intro- Mahna Mahna by Cake – http://youtu.be/Us4PJgunZx8
So it’s a new year which also means new games to play. As gamers, this is the time of the year where our wallets get to recuperate while we enjoy the catch up on the slew of holiday AAA releases. This last holiday season brought us such gems as Lego Lord of the Rings, Assassin’s Creed 3, and Halo 4. Personally, I am almost always excited for the first half of the year for games as this is usually when the smaller releases , sequels, and new IPs(intellectual properties) are released. Some of my favorite early year releases I can think of include Jade Empire of Bioware fame and Halo Wars from Ensemble, both of which weaved incredible stories. Usually, January-March sees the new IPs as wells as the smaller or more clique sequels(2012’s included games such as Kingdoms of Amalur: The Reckoning as well as Mass Effect 3). April and May almost always includes releases of the the first half of the year’s major AAA releases(basically everything released by Rockstar this generation). With this all out of the way, my main point in introducing this is to write a little bit on the next few months of video gaming.
This next year will be one of the best video game release years of all blah blah blah, as most websites would put it, though I beg to differ. We will see many great games including Battlefield 4, Grand Theft Auto V and Gears of War Judgement. All of which will sell ridiculous amounts of units, but WHERE ARE THE NEW IPs? Don’t get me wrong, there are new IPs in this upcoming year but what happened to years like 2007 which saw the releases of many of the new IPs which are still fueling upcoming releases(BioShock, COD 4: Modern Warfare, Assassin’s Creed, Mass Effect, Rock Band). I understand that years like 2007 only come around every so often but we definitely haven’t seen one quite like it since. This year will see yet another new IP from the wonderful developers over at Quantic Dream who have yet to create a sequel of any of their games. This game is Beyond: Two Souls which will star Ellen Page of Juno fame(oh yeah and Inception…). This new game will run on the same engine that drove the Kara demo that wowed everyone not to long ago. Quantic Dream has been known to spin wonderfully mind bending tales as they did in Indigo Prophecy(a personal favourite from the OG Xbox). Beyond: Two Souls will be Playstation 3 exclusive just like the next game I’ll introduce: The Last of Us. The Last of Us will be Naughty Dog’s first new IP since the trilogy of Uncharted games that so beautifully blended story and action that it made us wish that there could be a good Indiana Jones game. It will include similar third person action following a pair of characters who are trying to get by in a post-apocalyptic playground of mayhem. I’m really starting to sound like a Sony fanboy(If only there were a new Infamous game coming out!). This brings me to my most anticipated *NEW* IP of the first quarter-ish of video games. -Drumroll- Aliens: Colonial Marines will finally give us the sequel to Aliens that we have always wanted. What’s more? It’s developed by Gearbox? Needless to say I am so down for this game. I know that we have seen disappointment from games with the Gearbox name on its packaging(yeah I’m talking about you Duke) but I don’t feel that any other developer in business today could nearly pull of such a wonderful science fiction world with sticking true to the license, and include all of the nerdy comical references(in any other hands it’d be Game over man! Game over!). Now I know you might not consider Aliens a ‘new’ IP since there have been games in the past to feature the always noticeable Aliens such as the Aliens vs. Predator games. My co-host Vaderfan could easily talk you head off about how the Aliens vs. storyline is a completely separate world and popularized in the Dark Horse comics. I’m going to say it’s new since we have yet to ever see an Aliens game in this fashion(:P).
For the long run of the year, I am super-crazy-excited for Destiny which I have already mentioned in the podcast a couple of times. As a brief recap, Destiny will be the new IP coming from the 10 year agreement that Bungie signed with Activision after handing the Halo franchise over to 343 Industries. We still do not know much about Destiny other than that it should be a whole new sci-fi universe for us all to delve deep into much as they supplied us with the Halo franchise. This brings me to my problem with this year. I have now exhausted my ‘Most Anticipated New IPs of 2013’ list. Quite short compared to how I would like to see it. EA has gone on record many times talking about how sequels are just a safer bet, and I don’t blame them after releases like Kingdoms of Amalur: The Reckoning failing to the point of shutting the entire studio down(I know there was more to it than just the game’s sales). Sadly, this is where we sit as an industry. Video games are making their way into adolescence as an industry, which means that the big playmaker companies are trying to squeeze out as much of a hold on the industry as possible. This causes more of a business approach to the development of the major AAA titles, which I’m not against but it does stifle the creativity and blocks the industry from being able to emerge as an artform as I would like to see at some point. This does, however, allow for the independent industry to boom and I feel that, for the next few years at least, I will be forced into being a player of independently developed games.
To all the great games that will be coming out, and more importantly the many that I will never get to see(Advent Shadow and the rest of the trilogy, mainly!) Good night, and good gaming!
Look out folks, this one gets a bit dicey!
Resident Evil 6
Cliff leaves Epic
Yearly Released Games
Competition in Video Games
Mass Effect Fan Made Short Film
In this cast, we learn why jobs in retail are the best in the world… or something.
Off Topic Retail Woes
Dead or Alive 5
Guilty Gear XX Accent Core +
Notch dissing Windows 8
New PS3 Super Slim
Library of Congress cataloging videogames
NBA Live 13 cancelled
Mass Effect Box Set
Owners of Bioware leave Games’ Industry
Mechromancer for Borderlands 2 releasing October 16th
Intro Music- Carnival Stage from Marvel vs Capcom 2-http://www.youtube.com/watch?v=VGyd2bvBQc4
*** Warning*** Episode contains spoilers for Spec Ops: The Line
In this cast, the trio are together to talk about Yager’s Spec Ops: The Line, back with internet problems and all!
Street Fighter X Tekken
Stan Lee’s Comikaze
Spec Ops: The Line
Bioware’s CEOs Retired
Dragon Age: Inquisition
New Mass Effect game
Intro- Marvel vs Capcom Character Select Theme- http://www.youtube.com/watch?v=KxMdFMJdeYg
Alotta up’s and downs in this one. It is a hell of a coaster.
Assassin’s Creed: Revelations
Persona 4 Arena
Sensitivity with video games.
Star Wars: The Old Republic going F2P
The Hobbit, Multiple Movies, and other writing
Intro- Nebuta, Aomori Stage, Capcom vs Snk 2- http://www.youtube.com/watch?v=nVfaSkghoR0
With some of us strapped for cash and others just basking in the glories of working for a major video game chain, we talk about as much as we can in this one.
Max Payne 3
Black Ops 2
Sci-Fi Storylines and why they are great
Chelsea’s UEFA Champions League Win!
Intro- Freestyle 1 by Koshr
In this cast, we decide to get Vaderfan’s hopes up, just so we can bring a hammer to them.
Assassin’s Creed Brotherhood
Google Play Store
Without are other third, we are left to have Vaderfan complain about everything.
Mass Effect 2
Mass Effect vs Mass Effect 2
Dead or Alive 5 Demo
Blades of Time
Plus, special guest!
Some hard topics today. So of which I couldn’t listen to. Hope you enjoy!
Mass Effect 2
Mass Effect 3
Issues with ME3’s Ending
Kickstarter vs Publishers
Would you pay for a new Steel Battalion controller?
In this lovely episode we share are real-life girl problems… well some of us do.
Mass Effect 3: Space Edition
Borderlands 2 Trailer and why it’s so amazing.
Pokemon Black and White 2
Chrono Trigger coming to iPhones and new Kingdom Hearts for DS
OST for Blazblue:CSE and talking about Daisuke Ishiwatari’s greatness
Ok, before anyone judge me and this blog, I feel like this is something I should write about, but let me start from the beginning of what mainly influenced me to write about this. I was listening to the new Kevin Smith’s podcast, Fatman on Batman, where he interviews people that was involve with Batman, and they talk about Batman. He interviewed the amazing voice actress, Tara Strong, who played Batgirl in the Batman animated series, and many others, including Bubbles from Powerpuff Girls. She also played a character named Twilight Sparkle from the new My Little Pony series, subtitled Friendship is Magic. Before I go on, anyone should check out the interview: http://smodcast.com/episodes/tara-strong-batgirl-bubbles-and-bronies. I can’t say how amazing it was listening to this interview which is almost an hour and a half long, but what mainly caught my attention was the discussion on bronies. For those of you who don’t know, a brony is a guy who watches My Little Pony: Friendship is Magic. Now, I knew about bronies for a long time, but the conversation they had about the community just fascinated me, since they made fan fictions, held conventions, and even raised charities to help sick kids. As I continued listening, strange memories came back to me, and I figured out they were from the original My Little Pony series way back in the day. I soon thought to myself, am I a brony?
The memories I’ve been getting didn’t feel like something that would be for girls that catered towards little girls, since what I remembered involved a little purple dragon, who talks, and a bunch of ponies turning into giant demons. I thought to myself that there is no way it can be a girl’s series, so I asked my older sister about those strange memories, and if they’re really part of the series. She told me that the memories I had were part of the movie, and I loved playing with the toys that she had. At that point, I was in some sort of denial. No way I can like a show that catered towards little girls, but as I started thinking, the purple dragon was a boy, and the demons did look pretty grotesque. Maybe that’s why I liked it as a kid, but still, it’s a series for girls, right? I continued listening to the podcast interview, and Tara Strong mentioned that the new series has an actual good story, with great characters and development, and it is a reason why anyone, doesn’t matter what gender, can get into it. But it’s still for girls, right?
So, after some thought, I decided to give the series a shot, just to see what the big deal is. Not only did I sat down through one, not two, but five, five freaking episodes! Now, to be fair, four of the episodes were two two-parter episodes, so I had to stay and watch to get the full story of each arc. Now, what really got my attention was that the director and producer was Lauren Faust, who also directed Powerpuff Girls, and one of my favorite cartoon series, Foster’s Home for Imaginary Friends. My first thought was, “Ok, if she’s in charge of the series, then this must be decent,” and the fact was, it actually is pretty good. The first thing I noticed was the animation, which is the same flash animation tools used for Foster’s, and the second character that was introduced was the purple dragon, named Spike, from my memories, who is the best character in the series, by the way. As I continued watching the episode(s), I noticed all the things Tara strong point out in the series. There was actual character development, interesting characters, and an engaging plot. There is also a moral lesson that the character(s) learn at the end of each episode, mainly revolving around friendship. That is something that can be appreciated, since there aren’t many modern cartoons that caters towards children that has a moral lesson behind it, at least none that I know of.
Now, I continued doing research on the brony community through the very reliable web sites wikipedia and knowyourmeme.com, and I am quite astonished by the community. Take note, the brony community consists of guys from the 18-35 age demographic, most of them in college. These guys create fan fiction, art, video game mods, and memes that actually affect the series. The bronies made names to a couple background ponies, one called Derpy Hooves and another named DJ PON-3, which they eventually got their own screen time and lines. It’s great that the writers and producers are bringing in fan made jokes into the series, it shows how strong of a community this fan base is. They even made an animation based on a freestyle rap that Tara Strong voiced as Twilight just for fun. There are even brony conventions, which reached up to 4000 attendees, and they held charities that raised up to $21,000 within a month for the Children’s Cancer Association. These guys hold a very strong community, and it obviously shows how passionate they are about this show. Also, some of these guys range from high career fields such as doctors and lawyers, which makes the community even more astonishing.
Now, it may seem creepy that the brony community consists of adult male who follows a cartoon, which its main demographic is little girls, but here’s the thing, I think it’s what makes the series great. The creators of the series made it appeal to a more general audience because if you think about it, what if a dad has to watch this show with his daughter? The father can enjoy the show with his daughter, since it has that appeal to an older male audience. After sitting down and watching the five episodes, I can see why there is such a big fan base, and I can also see why the series can be appealing to an older male audience because it’s that good. And here’s another thing, why is it okay for some girls to watch a boy’s cartoon, but it’s not okay for a boy to watch girl’s cartoons? Think about it. So, I thought I was a brony, and perhaps I am. I enjoyed the five episodes I seen, there were parts that I laughed really hard, but I’m not going to make an effort to watch more episodes. I will, maybe, watch it if it comes on, if there’s nothing else on, and Spike still makes a regular appearance. I guess I’m just a casual brony, a low level/tier brony, if you will.
VaderFan, signing out, and leaving you with this: http://www.youtube.com/watch?v=zSVBcm_BZRs.
I say sorta because I did all this prep work for the GOTY podcast while I was getting my car washed then my netbook crashed. So it was a major wing-it situation but there are some very good information here along with, from what I’ve seen and heard, the general consensus of what is the GOTY for a category. Anyway, in the next few episodes , I have a good feeling that the level of the cast will go up a notch or two. Stay tuned!
Also coming soon are some neat stuff for the podcast, but also some Twitter, Facebook, and Email accounts to help us connect to the listeners.
Also, five stars on iTunes are greatly appreciated and will make sure you get a shoutout in the cast.
Happy late Holidays, hope you had a good New Years. You’ll hear about ours very soon(as in not in this cast, but you’re in for a surprise).
The Skype Link Dump
Although not time relevant, still is a very good podcast. I hope you enjoy.
Like many video game aficionados, I’ve wanted to make video games for a very long time. One thing I’ve learned from working in a video games retailer for many years is that everyone has opinions on the games they play. More so, most have their own ideas clinking around their minds for their own games (Most of which… well, they aren’t too good). Likewise I’ve had many of my own ideas tumbling around my easily distracted brainspace. I am constantly pulling out one of my many notebooks to revise or continue ideas for level up systems, fantasy/sci-fi settings, or whatever else comes to mind; sometimes even poetry (Go ahead: Call me a sap!). At any rate, this compulsion leads me to take advantage of my employee privilege to be able to take a game from the store home to play from an academic standpoint. I’ll play a game just to see how they do certain things (i.e. level up system, camera, combos et cetera). I’m writing this because there was one such game that I’ve been wanting to play for some time now and just played the first half-hour or so.
This game would be: (wait for it) … Venetica! Okay, so I know your’e wondering: “What the hell is Venetica? I’ve never heard of that!” Well, to answer your inquisitive mind, Venetica is an RPG set in “a fantastical Venice.” You play as Scarlett who, within the amount of the game I’ve played so far, has lost her would-be husband to assassins who’ve attacked her village. She dreams of Death telling her to find the infamous ‘Moonblade’ which you learn later is fabled to be able to kill the undead. You learn that her parents mysteriously dropped her off with the woman she was raised by, and that she somehow doesn’t quite die so easily as being stabbed in the back. Now, all this sounds great and all which was part of the reason I picked it up. The main reason I picked it up was for the fact that I had never heard of any of the companies listed on its covers. These include: Rombax Games (which seems to be a subsidiary of ZOO Games), Deck 13 Interactive, and dtp entertainment AG. I continued then to peruse my way through its instruction manual, which held my first clue (originally overlooked, of course) that this games production value was very low. On page 12 of Venetica’s instruction manual you’ll notice that there’s a screenshot to show the layout of the game’s HUD that has a whole section on the right cut off.
The meat and the potatoes (POH-TAY-TOES!). Earlier tonight I finally get home from work and am able to load up the game to try it. The game quickly introduces the story and basic gameplay mechanics. Now I had already gone into the menu to up the sensitivity, my usual minhag, but the camera was unbelievably disorienting. So I quickly drop it down to 35 percent, which seemed most comfortable. This game has you starting the combat using a fire poker which does little damage, and I’m still not sure if there’s a ‘Block’ button (I probably wouldn’t use it anyway). After getting used to the annoying camera and clunky combat, I make it through the intro to a somewhat open part of the village that was attacked the night previous. Everyone is telling me how I should leave since the assassins were all looking for moi. I’m still walking around in a night gown btdubs. So I get some clothes that I basically stole from the blacksmith’s daughter, and begin my adventure through the surrounding area. I quickly find someone who was mentioned in the town that I have to help out of a fight. Next, I come across a house that two relative are squabbling over to get the will from the house. I talk to them and they warn me that their uncle was a trickster and that there would probably be a puzzle to figure out. Under their feet are blatantly protruding square step-stones (we’re in the middle of the forest btdubs) that I couldn’t for the life of me figure out how to interact with. I quickly give up on that venture. I walk around the woods a little longer when I come across a couple assassins that I imagine will be an easy encounter. They weren’t, despite my having found a better sword. I die. The ‘You Died’ screen showed up making me think: “Oh, well I’m sure the game automatically saved at some point.” Next, the ‘Load Game or Quit’ screen shows up and guess what: NO SAVE! Not even an autosave after the opening cinematic or even the tutorial section. And to think: I was really excited to see how the level up system was laid out, and I really wanted to see where her dad and Death were going to come into the story. Oh well, too bad.
I guess my whole point in sharing this experience is in hopes that I will never forget it for the future when my skills are more ‘leveled up’ and I can make a game. To the indie game developers out there: No matter how awesome your level up system is or your super awesome Do-Hickey Do-Dad of super Phantasmagorical Elephantiasis is: DON’T FORGET THE BASICS! If your controls suck, or your camera fidgety, or your story bland and boring, I won’t want to play it. And even more so, this game truly makes me feel that once I gain those previously mentioned skills that I lack,; That I WILL make some interactive experiences of Badassery that you (people of the interwebs) will LOVE…. hopefully.
So with that, I shall bid you a fond adieu… Now to get back to refreshing my gmail inbox hoping for some hate mail…….
– Koshr: Signing Out. . .
Well, it was. Until I came to the rescue.
Oh, the actual problem? The episodes will be in stereo for a while longer.
Episode 2, hope you enjoy!
So marks our reign on this site. I will be working on removing the old casts and putting these new and improved ones up as soon as I can. I have never used an RSS feed so I’ll be learning how, along with another software. Wish me luck, hope you enjoy.
Note- The casts will be in stereo for just a little while, it gets fixed real soon. No worries!
Hello my fellow gamers, nerds, socially awkward whatevers that you may be to be reading this,
As one of the members of 1K Crew, I am here to publish our first post on WordPress, which hopefully will be used more and more often. You may be wondering as to the reason for 1K Crew’s existence. We created 1K Crew as a way for the three of us, which I’ll get to soon, to talk about video games(among other things). I am personally hoping for people to follow us and to eventually send us/me tons and tons of hate mail/trollspace nonsence.
1K Crew consists of myself: @KoshrFstsOfFury, @VaderFan, and SamiFish(who at this moment is not yet on twitter). To keep the brevity of this post, I’ll only do a somewhat thorough introduction for myself(while leaving the others to post their own intoductions). I have been an avid gamer ever since I got my original Xbox with Halo: Combat Evolved with funding from my bar mitzvah. Okay now, don’t get me wrong. I’ve been a gamer since I received an N.E.S. for my exceptional first report card, but i don’t consider myself a gamer until the wave of joy that was the first Halo. I spent many weekends enjoying and hosting Halo LAN parties, and furthering my personal gaming community. In high school, I quit baseball to be the founder and elected president of our video game club(yeah, I’m a nerd and probably should have stayed in baseball :/). More recently than high school I’ve struggled with being able to pay for college, being an employee for a major video game retailer. I’m also teaching myself to program for video games and am currently learning DirectX programming. As far as games go, I am a big fan of roleplaying games. Star Wars: Knights of the Old Republic was the first video game RPG that captured me so thoroughly to continue to play through multiple times. Before SW:KOTOR I had few experiences with Dungeons and Dragons, which I rely heavily on as a creative outlet. For now, I’m using 1K Crew as a way to output my fueled opinions on gaming and gaming culture. So that’s me, in a nutshell of sorts.
You can follow us here on this page, over at onekaycrew.podbean.com, on facebook by searching up 1KCrew, or my own personal twitter @KoshrFstsOfFury…