Tag Archives: video game critique

1K Crew Episode 55: Artificial Stupidity

1K Crew Episode 55: Artificial Stupidity

In this cast, Koshr learns the topic of his future game!

Topics:

Crysis 3 and the other Crysis games

Pun Games

Voting with your wallet

Metal Gear Rising: Revengenace

Aliens: Colonial Marines

Yearwalk

Fez

Mark of the Ninja

Assassin’s Creed 4: Black Flag

Names for video game related products

Jason West leaves Respawn

Beyond: Two Souls  out October 8th, adds Willem Dafoe

Tomb Raider

Remember Me projected for June

South Park: Stick of Truth

Samifish

 

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1K Crew Episode 51: What Do We Play Next?

1K Crew Episode 51: What Do We Play Next?

In this cast, the lull is looming.

Topics:

Dead Space 3

Movie 43

Sony Press Release

EVO 8th Game Winner

Bioshock Infinite

Tomb Raider

Street Fighter X Tekken Version 2013

Minecraft

Intro- 3rd Strike- Ibuki Stage- Twilight –http://youtu.be/_IgY23NBAlQ

Samifish

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1K Crew Episode 50: J-Law’s Ass

1K Crew Episode 50: J-Law’s Ass

In this cast, mmmmm….

Topics

New Zelda + Wind Waker HD

New Yoshi’s Yarn Game

Super Smash Bros. U and the EVO 8th game

THQ is no more

Metal Gear Rising: Revengeance Demo

Dead Space 3 Demo

Star Wars 7

Samifish

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1K Crew Episode 47: The Super Live Cast!

1K Crew Episode 47: The Super Live Cast!

In this episode, we are all united for the first time since the cast has started!

Topics:

Kinect Adventures

Steel Battalion: Heavy Armor

Mass Effect 3

Future of Games

Assassin’s Creed 3

Halo 4

Phantom Pain

Baldur’s Gate

Kickstarter

Slender

Intro – Mass Effect -Mass Effect Theme – http://youtu.be/0bHw0w3wnV0

Samifish

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1K Crew Episode 45: The Halo 4 Episode Part 2

1K Crew Episode 45: The Halo 4 Episode Part 2

In this cast, less Halo 4, but enough to make it the title. And we played some other amazing things.

Topics

Halo 4

Assassin’s Creed 3

Super Hero Porn

Nights into Dreams

Fez

Ultimate Marvel vs Capcom 3

 

Intro- Mahna Mahna by Cake – http://youtu.be/Us4PJgunZx8

Samifish

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1K Crew Episode 42: Miss October is our Hero!

1K Crew Episode 42: Miss October is our Hero!

In this cast, a hot gamer girl is our new lord and savior. I like this new religion.

Topics:

The Room

Star War: The Old Republic going free-to-play

Dishonored

Assassin’s Creed 3

Playboy’s Miss October’s new job

The Legend of Zelda: The Wind Waker- Menu Music http://youtu.be/SXGGvsHq6iA

Samifish

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1K Crew Episode 40: Competition about Competitions

1K Crew Episode 40: Competition about Competitions

Look out folks, this one gets a bit dicey!

Topics:

Resident Evil 6

Borderlands 2

Cliff leaves Epic

Dishonored

Yearly Released Games

Competition in Video Games

Mass Effect Fan Made Short Film

Samifish

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1K Crew Episode 32: Emotions a-brewin’!

 

1K Crew Episode 32: Emotions a-brewin’!

Alotta up’s and downs in this one. It is a hell of a coaster.

Topics:

Assassin’s Creed: Revelations

Persona 4 Arena

Slenderman

Sensitivity with video games.

Star Wars: The Old Republic going F2P

Borderlands 2

The Hobbit, Multiple Movies, and other writing

Intro- Nebuta,  Aomori Stage, Capcom vs Snk 2- http://www.youtube.com/watch?v=nVfaSkghoR0

 

Samifish

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1K Crew Episode 20: April Fools!

1K Crew Episode 20: April Fools!

In this cast, we decide to get Vaderfan’s hopes up, just so we can bring a hammer to them.

Topics:

Assassin’s Creed Brotherhood

Mass Effect

Hunger Games

Google Play Store

Onza Controller

Samifish

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1K Crew Episode 19: The VaderFish

1K Crew Episode 19: The VaderFish

Without are other third, we are left to have Vaderfan complain about everything.

Topics:

Mass Effect 2

Mass Effect vs Mass Effect 2

Dead or Alive 5 Demo

Blades of Time

Plus, special guest!

 

Samifish

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1K Crew Episode 15: Girl Problems

1K Crew Episode 15: Girl Problems

In this lovely episode we share are real-life girl problems… well some of us do.

Topics:

Mass Effect 3: Space Edition

Borderlands 2 Trailer and why it’s so amazing.

Pokemon Black and White 2

Chrono Trigger coming to iPhones and new Kingdom Hearts for DS

OST for Blazblue:CSE and talking about Daisuke Ishiwatari’s greatness

Samifish

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1K Crew Episode 11:-ish

1K Crew Episode 11:-ish

Finally had some time to knock out all the old ones. I’ll be posting new episodes from now on. Thanks

Samifish

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1K Crew Episode 9: The Yellow Edition

1K Crew Episode 9: The Yellow Edition

Well we have a lot of upgrades today. I’d love to hear what you think about them in any of the ways listed below. Thanks for the support.

If you want to contact us or hear about a way to earn some pretty cool swag, listen to the podcast to find out!

The Skype Link Dump

http://www.g4tv.com/thefeed/blog/post/719851/star-wars-the-old-republic-to-add-rewards-for-neutral-players-welcome-to-the-grey-side/

http://kotaku.com/5875659/mass-effect-3-wont-be-all-shooting-giant-robots-in-the-face

http://kotaku.com/5875413/sorry-america-no-blazblue-underboob-for-you

http://kotaku.com/5874714/darth-vader-riding-charizard – must see pic

If you listen to end, pull up this picture when the pre-cast nonsense section is playing.

http://9gag.com/gag/1477430

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Koshr’s Long Road To Game Development – Pt 1

      Like many video game aficionados, I’ve wanted to make video games for a very long time. One thing I’ve learned from working in a video games retailer for many years is that everyone has opinions on the games they play. More so, most have their own ideas clinking around their minds for their own games (Most of which… well, they aren’t too good). Likewise I’ve had many of my own ideas tumbling around my easily distracted brainspace. I am constantly pulling out one of my many notebooks to revise or continue ideas for level up systems, fantasy/sci-fi settings, or whatever else comes to mind; sometimes even poetry (Go ahead: Call me a sap!). At any rate, this compulsion leads me to take advantage of my employee privilege to be able to take a game from the store home to play from an academic standpoint. I’ll play a game just to see how they do certain things (i.e. level up system, camera, combos et cetera). I’m writing this because there was one such game that I’ve been wanting to play for some time now and just played the first half-hour or so.

     This game would be: (wait for it) … Venetica! Okay, so I know your’e wondering: “What the hell is Venetica? I’ve never heard of that!” Well, to answer your inquisitive mind, Venetica is an RPG set in “a fantastical Venice.” You play as Scarlett who, within the amount of the game I’ve played so far, has lost her would-be husband to assassins who’ve attacked her village. She dreams of Death telling her to find the infamous ‘Moonblade’ which you learn later is fabled to be able to kill the undead. You learn that her parents mysteriously dropped her off with the woman she was raised by, and that she somehow doesn’t quite die so easily as being stabbed in the back. Now, all this sounds great and all which was part of the reason I picked it up. The main reason I picked it up was for the fact that I had never heard of any of the companies listed on its covers. These include: Rombax Games (which seems to be a subsidiary of ZOO Games), Deck 13 Interactive, and dtp entertainment AG. I continued then to peruse my way through its instruction manual, which held my first clue (originally overlooked, of course) that this games production value was very low. On page 12 of Venetica’s instruction manual you’ll notice that there’s a screenshot to show the layout of the game’s HUD that has a whole section on the right cut off.

      The meat and the potatoes (POH-TAY-TOES!). Earlier tonight I finally get home from work and am able to load up the game to try it. The game quickly introduces the story and basic gameplay mechanics. Now I had already gone into the menu to up the sensitivity, my usual minhag, but the camera was unbelievably disorienting. So I quickly drop it down to 35 percent, which seemed most comfortable. This game has you starting the combat using a fire poker which does little damage, and I’m still not sure if there’s a ‘Block’ button (I probably wouldn’t use it anyway). After getting used to the annoying camera and clunky combat, I make it through the intro to a somewhat open part of the village that was attacked the night previous. Everyone is telling me how I should leave since the assassins were all looking for moi. I’m still walking around in a night gown btdubs. So I get some clothes that I basically stole from the blacksmith’s daughter, and begin my adventure through the surrounding area. I quickly find someone who was mentioned in the town that I have to help out of a fight. Next, I come across a house that two relative are squabbling over to get the will from the house. I talk to them and they warn me that their uncle was a trickster and that there would probably be a puzzle to figure out. Under their feet are blatantly protruding square step-stones (we’re in the middle of the forest btdubs) that I couldn’t for the life of me figure out how to interact with. I quickly give up on that venture. I walk around the woods a little longer when I come across a couple assassins that I imagine will be an easy encounter. They weren’t, despite my having found a better sword. I die. The ‘You Died’ screen showed up making me think: “Oh, well I’m sure the game automatically saved at some point.” Next, the ‘Load Game or Quit’ screen shows up and guess what: NO SAVE! Not even an autosave after the opening cinematic or even the tutorial section. And to think: I was really excited to see how the level up system was laid out, and I really wanted to see where her dad and Death were going to come into the story. Oh well, too bad.

      I guess my whole point in sharing this experience is in hopes that I will never forget it for the future when my skills are more ‘leveled up’ and I can make a game. To the indie game developers out there: No matter how awesome your level up system is or your super awesome Do-Hickey Do-Dad of super Phantasmagorical Elephantiasis is: DON’T FORGET THE BASICS! If your controls suck, or your camera fidgety, or your story bland and boring, I won’t want to play it. And even more so, this game truly makes me feel that once I gain those previously mentioned skills that I lack,; That I WILL make some interactive experiences of Badassery that you (people of the interwebs) will LOVE…. hopefully.

      So with that, I shall bid you a fond adieu… Now to get back to refreshing my gmail inbox hoping for some hate mail…….

       – Koshr: Signing Out. . .

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